Friday, July 29, 2011

BioShock Using Irrational Games very proud of the Vengeance engine

BioShock Using Irrational Games very proud of the Vengeance engine to develop the enhanced version after the Vengeance engine but changes made by the Unreal engine, the game will have a similar Network Story 2 slot upgrade for the use of different plasmid (plasmid) to use, through the correct combination of plasmids to allow role players to adapt to the game environment.   
The game will also have five basic types of weapons available, such as pistols, shotguns and rifles. But different from the first-person shooter where players always have a variety of new weapons can be used, BioShock for each weapon only prototype (prototype) for players to use, by different players must upgrade kit to transform these into a more powerful prototype weapons or weapons with special features, such as rifles, sniper rifles can be changed or to change the simple ballistic launchers grenade launchers and so on. Just buy playstation network card and play the PS game.  
Players in the game will take advantage of bio-scanning device or camera to capture the enemy's photos. The more clear picture will help players find some special species of weakness. Game will also appear in human and non-human enemies.   
Continuation of the game will also be initiated by Looking Glass Studios out of this type of game style of the traditional (open-end multi-architecture).   
BioShock is the very horror picture show, was abandoned underwater city of Rapture's high degree of detail, fine textures, dynamic lighting effects coupled with the demonstration site to give people immersive stereo sound sense, and the character modeling is more sophisticated.   

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