Wednesday, August 31, 2011

The DN in the middle of the small screen


Already mentioned above, some of communication, but the DN in the middle of the small screen can only display a small portion of the map, it may send a message companion we could not find the location. This has greatly affected the match. So just above the means of communication is very flawed, we need specific to that point because as.
Below that the next play, because of the terrain limitations, the current style of play rather monotonous:
One is red all the way: This is the captain always play benefits are protected, not because of an accident and lost. But while the captain is not easy to find each other, it is likely to evolve into trench warfare. Use the DN gold to buy good equipment.
If the team little soldier, and the other with assault, then this play is regarded as a secure way. There is a two-way or three-way divide our forces: This is easy to find a place to captain, but also easy to put pressure on the other side, but not to force small unit combat, then this play will still suffer
I have seen something troops in three columns and found each other after the captain was a coincidence to come together, and then easily kill each other captain, it may well be a good play, is a test of mobility and communication oh
These are the strategic analysis, tactical analysis of the next following: What is the tactics that? Such as two-pronged, the large forces can attack enemy faster, contact with each other, the other in a battle captain must be the last, which is commando around to the back, straight for the other captain.
In addition to the overall strategy and tactics, the tactics are very important man, like God of War red chaos enemy position, of course, open iron succulent, but not cool iron if necessary to play it? Twenty-three Mars has rolling attack, due to rolling Air invincible, as long as it went down to good effect.

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