Monday, January 30, 2012

It May Be Part of The Player's Age is Increasing

It may be part of the player's age is increasing, but the main part of the market in the expansion, extension was very large. Smart phone sales will reach 10 billion, 40% of smart phone users who are playing games, the past is a very big difference. At the same time, the sales of SWTOR credits are increasing with the release of the game at the end of last year. Needless to say, face book, a very important market in Europe, 53% of face book users are playing games, this is indeed a very large market. We now look at this market has become everyone playing the game, each user may be converted to game experts.
Another important point is that these smart phone platforms, as well as through social networking platforms, these are social networking and mobile gaming, in fact, being in the integration, each terminal is a social network of terminals and gaming terminals.
Our work should be easy, such a big market is growing, everyone playing the game, we sat in the house money on the line, the actual situation, we all know, is not so optimistic. The industry faces several important challenges. We think there are three challenges. So, the Cheap SWTOR credits are welcomed by more and more players. The first challenge is to discover, how to allow users to discover your game, know your game.
The second challenge is to reduce purchase threshold, the problem is particularly serious in China, and we all know that many users in China for whatever reason are not willing to pay for this game. The third challenge to the game and users a seamless experience.

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