We want players to focus on the story line, The Secret World story line contains a compact plot, and we want players to experience the task to start a journey. And a lot of players in World of Warcraft just too quickly reach the most simple and repetitive movements.
In our view, The Secret World is of the great modern realist style. Game attempt to create an open world, but are actually a series of linear missions service. Not much noteworthy. Do you think this will be a problem? The open world has always been our top priority to create this world, because this is the real world, people know and live in a world. To this end we have done a lot of investigation, the production people from Long Island, Long Island. When we make Kings mouth, sent three people to field survey, take pictures, feel atmosphere, but also in the game trying to show.
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