Although the story is about Guild Wars 2, they do not color. But the game play is absolutely commendable. Find after the game's skill system to remove the traditional upgrade skills teacher to spend money to learn the skills of the routine. But according to the equipment, weapons and character classes to change the different skills. Trainer, or occasionally need to go to the pleasure of seeing the, but most of the time you only need to come up with weapons on hair trick, no special back to the city.
However, in this online game, for Guild Wars, this situation does not occur. Guild Wars (GW) groundbreaking design is multi-game mode. Players can no bound to start feeling Guild Wars (GW) that carefree pleasure of the game. The GW2 Gold is really help in the fighting. The fear in PVP does it work. I do not like my role is out of control. It looks to me to play the game experience frustrating and boring. It is mentioned that in PVE and PVP balance settings. It is likely to cause fear skills have different functions in both modes. Fear in some ways somewhat similar to the knockout.
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