Sunday, April 8, 2012

The June is the Most Lively Month for the Online Games

As the vast online games get into the market, the speed of the internet has been the problem for the players. The large base of online game users in the form of the game is not driven by the new circumstances. New subscriber growth is slow, resulting in more than two points together online game users in China the size of the overall slowdown.
In the future, the importance of China's online game product segments will be improved. At that time, players will not complain that when they play TERA with tera gold, the speed is too low to catch the pace in the game. For operators, they should focus on different types of games between the user's conversion to find the product selling point different users, while the development of the Internet for mobile phone game development to create a certain market space.
"TERA", operated by South Korea's NHN Corporation o, developed by Bluehole in Japan, successfully completed the first show. There are so many players waiting for the cheap tera gold on the websites to try this game.
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