Monday, September 5, 2011

Confusion to break the existing system b

They now use the new system we can BlizzCon10 to find out about. First, it should be reiterated that each character now only seven active skills, and in fact you can choose skills far more than seven. Only seven players skill space can be used, the seven decide to use the grid can be placed in your skills. Abandoned the tree system, the development team initially chose a spreadsheet system. You just need to buy ultimate game card and then you will have more play time. Expect the confusion to break the existing system. But this way you cannot see all of the optional skill. Then, they used a simple list system, now, it seems working well, but the appearance is not attractive. The current version of this list is a combination of mechanisms, coupled with a more aesthetically pleasing user interface.
BlizzCon 2010 period in the development of the skills panel, Blizzard has repeatedly said there will be very great skill system changes, the original Wow every three lines of professional skills would no longer appear. Instead, the role of skills divided into active and passive skills in two traits. The new interface reflects the change in the seven kinds of skills. On the left, with the level of upgrade and unlock the role of the seven skill slots, while the right side is to demonstrate the skills of the entire optional window. It is classified according to available and unavailable. With buy ugc online, the player can see the skills of existing and future optional skills. All skills have a 5 rating, but there are other means to break the 5 limit. As long as the interface to upgrade a skill, click the skill to.
Wow design ideas, you can very clearly see that both want to keep the Diablo series of features, that is left and right mouse button and syrup bar features, but also want to introduce elements in World of Warcraft to make the performance more humane.

More reading:
Confusion to break the existing system

No comments:

Post a Comment