Monday, July 23, 2012

The content and background reveal from GW2 designer


Today, I would like to share what the GW2 designer talk about the content design. Hello, everyone. I am Annie Vander Meer, AreaNet game content designer. I am pleased to tell you about GW2 in the process of naming and background. Tai Ruiya world has a lot of creatures, places and objects, named different things to a group of large-scale is a daunting task, but we have developed a good system to get them. When gamers are playing the game GW2: Guild wars 2 Gold always can them a lot for the game.
GW2 in the name with a variety of different sources - the real world of legend, once the existing naming scheme, onomatopoeia, and other media, Colin shameless suggestions, of course, random group of words. The last one does not exist for too long. It is a monster, a character or an object naming all the names from the state of a placeholder. And then submitted to us is called "reasonable checks". This is a guarantee of a reasonable spelling and pronunciation of the security levels.
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