Author: 祝恒婷
PvP Planet Ilum matters worse, completely does not exist here, PVP. Players are the only forces. The interest here is to do them daily. If not more extraordinary measures, it takes a long time. So the result is a large group of players attacking each other standing in situ, that the other party was killed after a variety of AOE attacks can be a reward. Even more pathetic is that when we fight each other factions back to their base, you will hear our leader asked us to withdraw, in order to reward more efficient brush.
There are too many ways the game can save 2 to 3 weeks homogeneous T2 package so it is impossible to group the players continue the game go on. But as Yoda said, will not stop the future. So I think these issues will eventually be filled. With Cheap SWTOR credits you can have a lot of fun in this game. I arrived after the class has focused on the line in PVP, so PVE and friends found the process very interesting so I was surprised. It is opened at the weekend and even the ordinary mode of Eternity Vault. We repeated several times to play the final BOSS. I got four Colum suit.
PVE particularly satisfying experience, luckily, the "SWTOR" of the PVE experience particularly satisfying. Difficult to model players by completing a small team or a copy of a copy can get a lot of articles. Unlike the current PVP, PVE ability to grow has a very good design. If you brush on repeated several times, it has also duplication of effort, but the equipment acquisition process more natural and smooth.
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